Wednesday, April 20, 2011

Bop It! (Review/Giveaway)

Have you heard of Bop It! before? Maybe you've seen it on a shelf and haven't been quite so sure what the game is or how to play it? I confess, that's me.

It's such a fun game and it's been a great way to have some indoor fun during the seemingly endless days months of rain we have been having here on the east coast.

I've always been intimidated by games that have lots of rules and procedures and yadda-yadda-yadda. With Bop It! it's fun and not overly complicated. The game issues four commands in random order to players: bop it, pull it, twist it or shout it. Upon hearing each command the player must complete the task immediately. After you mastered a level (three levels in total), you earn the right to then toggle between the levels each time you play. I love that you can play this game in three modes as well: solo, pass it or party. My husband and I always start out in solo and then the other one of us wants in on the action, it's infectious that way.

Our little guy likes to get in on the action as well. We hold the game for him and he follows the prompts accordingly. It's a little fast for him. but he has a great time even when it tells him to start again. 

 Wan to win Bop It! for yourself?
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To Enter: (Please note bundling comments will only give you one entry to win. Please leave four separate comments to increase your chances of winning.)

1) Why would you like to win?

2) What is your favorite game?

3) Like Have Stroller Will Travel on Facebook and leave me a note letting me know that you have done so. 

4) Follow @havestroller on Twitter and come back and leave a note.

Winner will be selected at random on April 24, 2011 at 11:59pm. Winners have 48 hours to claim their prize. If not claimed a new winner will be selected. Tell your friends, tell your family—spread the word. Good Luck!


[Disclosure: Hasbro Games provided me Bop It! for test/review purposes and agreed to provide to one lucky reader as well. The opinions expressed in this review are mine and mine alone and were in no way influenced by Hasbro Gamest.]

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